Click an area in the diagram to get information about a particular option.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Support W-buffer

This option allows you to use a W-buffer (a newer version of the Z-buffer), if applications support it.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Support 32-bit Z-buffer depth

This option allows you to define a 32-bit Z-buffer.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Alpha dithering method

As simultaneous application of dithering and alpha blending may result in display problems, you can choose to apply one of two dithering methods (Error diffusion or Ordered).

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Support DXT texture formats

This option allows you to manage the format of DXT textures compressed by Direct3D.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Alternate pixel center

Enable this option only if you encounter display problems (lines appearing around textures, illegible text).

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Defaults

Click on Defaults to restore the default configuration.