Technical specifications

Graphics processor
NVIDIA GeForce3 Titanium 500
Memory

64MB on-board DDR RAM memory

Bus
AGP 2X/4X interface with full AGP texturing support
Memory interface
128-bit DDR
Memory clock speed
250MHz DDR RAM (operating at 500MHz)
Internal memory bandwidth
8Gb/sec
Core clock speed
240MHz
Internal chipset bandwidth
7.68Gb/sec
Brute rendering architecture
- 4 pixel pipelines - 2 texels for each pipeline
- 1,920Mtexel/s
3D acceleration features enhancements
- DirectX 8 Programmable Vertex Shaders
- DirectX 8 Programmable Pixel Shaders
- Hardware T&L
Special effects
- Environmental bump mapping
- Shadow buffers to produce life-like shadows in real time
- Enhanced volumetric effects
- High Resolution, High Frame Rate,
Full Scene Anti-Aliasing
RAMDAC / pixel cycle
350MHz
Output options
- VGA-output: extended display resolution up to 2048x1536 at 60Hz in 16 million colors (VGA)
- TV-output: high resolution TV encoder for DVD playback with hardware motion compensation on NTSC & PAL TV sets from resolutions of 640x480 to 1024x768
- DVI-output: extended display resolution up to 1600x1200 in 16 million colors
Supported APIs
DirectX 8 & OpenGL