Graphics
processor
|
NVIDIA GeForce2
Titanium
|
Memory
|
|
AGP
2X/4X interface with full AGP texturing support
|
|
Memory interface
|
128-bit DDR
|
250MHz
DDR RAM qualified
|
|
250MHz
|
|
Internal
chipset bandwidth
|
8Gb/sec
|
Brute rendering
architecture
|
- 4
pixel pipelines - 2 texels
for each pipeline
- 2,000Mtexel/s
|
3D acceleration
features enhancements
|
Hardware T&L
|
Special effects
|
- Cube environmental
mapping
- Bump mapping
- Hardware Full
Scene Anti-Aliasing (FSAA)
- Vertex blending
- Texture compression
- Lighting,
Shading...
|
RAMDAC
/ pixel cycle
|
350MHz
|
Output options
|
-
VGA-output:
extended display resolution up to 2048x1536
at 60Hz in 16 million colors (VGA) - TV-output: high resolution TV encoder for DVD playback with hardware motion compensation on NTSC & PAL TV sets from resolutions of 640x480 to 800x600 |
Supported
APIs
|
DirectX &
OpenGL
|